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Graphics Editor

editor

Toolbar

Toolbar, includes functions such as saving panels, canvas settings, viewing shortcuts, viewing operators, executing entrance, executing exit, resetting panels, etc.

Components

Components, various basic components used to build various structural panels.

Canvas

Canvas, used for panel production, constructed by dragging and dropping.

Layers

Layers, used to display panel hierarchy, allowing quick selection, locking, and hiding.

Setting

Setting, used for various attribute settings of components (position, size, layout, parameters, styles, fonts, animations, etc.) and dynamic data binding.

Data

Data, used for binding specific data sources. A panel can bind multiple data sources, and different data sources can be flexibly used for dynamic attribute settings during property settings.